Problem Solving Workshop

About Escape Room Game
  • A popular indoor game among young people, the Escape Room game presents a simulative ‘trapped’ situation. It provides a series of reality escape room experiences, where players are locked and required to use the clues inside the room to solve various puzzles in order to escape within a time limit (45 minutes per session).
  • Generally 6-8 players in each room are required to work with the team members in using the gadgets provided to escape. The process triggers players to excel their ” cognition”, “communication”, “cooperation” and “observation” skills, as well as teamwork.

Through resolving the different challenges during the game, we aim to establish a cooperative experience for families!

Objectives
  • Create an experiential learningopportunity for participants to reflect on their habitual mind-set and communication mood with peers / family members as well as their attitude towards success or failure when facing difficulties.
  • Provide a ‘time-out’ session for parents to learn at equal footing with their teenage children and possess a same problem solving experience for better communication and appreciation of others’ strengthsin the
  • Enhance both Adversity Quotient (AQ), a positive attitude in adversity, and Emotion Quotient (EQ) in communication, and consequently, see possibilitiesbehind difficulties and seek constructive communication with family members – a critical survival mind-set and skillset.
Expected take away

Students:

  • Through this experiential game, let teenagers learn ways to deal with difficulties together with peers and parents.
  • Learn to seek help and improve Emotion Quotient appropriately.
  • Be able to share the ‘fruits’ with team and implement the skills learned in daily lives.

Parents:

  • Through the problem solving process, parents could build a healthy communication practice based on mutual understanding and respect with children.
  • discover each others’ unique abilities, personalities and strengths throughout the game.
  • Uncover the little traits / skills in parenting and family relationship building.
Participants Remarks
Duration
9:00-13:00

around 4 hours

Target beneficiaries
Upper primary to junior secondary (P.5 - F. 3) low income students and their parents
Number of beneficiary
Max. 30 persons
(i.e. 15 families)
Number of volunteer
Max. 10 persons
(1-2 volunteers per game)
Fees
Depending on the date and number of people
Venue
LOST Hong Kong, 1/F, 1-3 Pak Sha Road, Causeway Bay
Address is Causeway Bay Stadium at Lost Hong Kong

Ccontact us at 28960323 for more information.

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